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Healing, revival and PP

Items Checked in the game on October 31, 2026 1 min read

Available remedies, natural recovery, elixirs, Apples and PP without confusing ingredients with food.

On this page
  1. HP and conditions
  2. Fallen allies
  3. PP and hunger

HP and conditions

Natural recovery has a per-floor limit outside Easy. Retreating helps, but waiting forever cannot replace supplies. Three Oran Berries and a vial make an Oran elixir, restoring 25 % HP, at most three per expedition. Vitality restores all HP; Supreme also clears conditions. Berries themselves cannot be eaten.

A Heal Seed clears status conditions. Specialist elixirs cure one and protect for ten turns; Panacea cures all. Restoring HP alone need not remove poison or sleep.

Fallen allies

A Reviver Seed revives a nearby fallen ally with half HP; Rebirth restores it fully. An Alpha House can block revival while its master stands; items do not bypass that rule.

PP and hunger

A Max Elixir restores move PP, not HP or new moves. An Apple fills the Belly. Throwing a suitable healing item can help an ally, but check direction and the first target. Prepare food, PP recovery, condition healing and an exit option for a difficult expedition.

See also