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Chatot’s requests

The Hollow Checked in the game on October 30, 2026 2 min read
The relay, and the departure sheet where the requests taken come along.

At the relay, Chatot keeps three boards: the residents’ requests, the outlaw notices and the recruits. You take a request, bring it along into the place it names, and get paid on your return, in coins and items, according to its rank.

On this page
  1. In short
  2. Who writes, and when
  3. Taking a request and bringing it along
  4. What it pays
  5. Turning it in

In short

Who writes, and when

The Hollow’s residents write from the first day. The others arrive once the story has introduced them: as the chapters go by, new signatories and new kinds of requests appear on the board. A hunt that names its species is only offered for a dungeon that shelters them.

Taking a request and bringing it along

You take a request from the board, then you see it on the departure sheet, under “requests taken”. It leaves with the run when the place is the right one, and only on Normal or Hard: on Easy, the requests taken stay on the board and wait for another departure. In the dungeon, the request tracker reminds you what remains to be done.

What it pays

Each request promises coins and one of the items of its rank:

Coins used to double from one rank to the next up to rank S; beyond rank C, they now rise more slowly than the promised items, so that two requests don’t pay more than a whole run.

Turning it in

On your return, the relay does the tally. The client gives thanks, Chatot reads out their words, and the reward lands in the bag, or straight in the vault if the bank stores automatically.

Requests that go together

Take the requests that name the place you are going down to anyway: they get fulfilled on the way, without a detour. A crossing without a teammate falling, an item to bring back, a wild Pokémon to win over: read carefully what is asked before going down.

See also