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The Auction House
Trade with explorers, compare prices and use Delibird’s emergency shelf.
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Buy and sell
A connected account can buy player listings. Selling requires chapter 3. Select item, quantity and unit price, then read the confirmation. Listings last seven days, with up to twenty active; sales carry 5 % tax and the minimum price is ten coins. Server access and displayed limits remain authoritative.
Ingredients, gems and many supplies are tradable. Elixirs can be traded even when the merchant refuses ordinary resale. Protected treasure does not become tradable merely by being stored. Camp purchases use purse then bank funds. Check your listings for sale, expiry and collection results; an offer may sell before you click it.
Price and Delibird
The reference and recent average are guidance, not a promised sale. Compare quantities and unit prices. Delibird’s shelf supplies daily-limited Apples and empty vials. The immediate buyback in the selling window pays a tenth within its daily allowance and excludes elixirs. Read the account counter before selling a stack.
Use the market to complete recipes without selling all the healing supplies needed for your next run.
See also
- The HollowDelibird’s shopDelibird buys and sells. Prices follow the items’ rarity, selling gives back a tenth, and its shelf at the Auction House offers a few articles at a fixed price.
- Garden and craftingThe Dew GardenPlant, harvest and cross Berries; growth follows explored floors, not time spent waiting.
- ItemsThe bag and using itemsSlots, weight, stacks, throwing and shortcuts: prepare what you actually need.
