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Unique encounters and wanderers
Who teaches, challenges, trades or can join your team.
On this page
Potential recruits
- Guardian: a sleeping giant. Thrown food or healing calms it and clears the stairs; that alone is not recruitment.
- Champion: win its fair duel with the controlled Pokémon and keep companions from intervening. Interference breaks the promise.
- Wanderers: meet them across several stages, complete their challenge and conclude their deal. Bringing an Apple can matter more than attacking.
Those who never join
The Elder offers lessons and riddles. The Stalker is a threat, the Corrupted Pokémon has a conversation to resolve and the Ghost shares Journal material. Gholdengo runs a shop; attacking closes it. None of these five is an ordinary recruit.
The Journal’s Encounters, Titles and Wanderers tabs describe strength, behaviour, rewards and retained recruit bonuses. Availability varies by location. Inspect and talk first: an unusual sprite is not an instruction to attack.
See also
- PokémonEvery way to recruitBattles, conversations, floor friends, requests, Monster Houses, special encounters, the Crucible, gifts and the weekly dungeon.
- PokémonLearning and relearning movesFour move slots, level-up moves, Elder lessons and TMs.
- Journal and communityThe Journal, Achievements and titlesFind discoveries, track goals and collect Achievement rewards.
